Feedback, Attention & Status

Feedback, attention and status

From a previous class we were taught what the above mentioned are in relation to our arduinos.

  • Feedback – objects immediate reaction to input
  • Attention – object communicating with the user that there has been a state change
  • Status – output that indicates the object current status
They can be many different things, it just depends on what your inputs and outputs are and the interactions.
  • The same experiences could be created using Arduino components, haptic motors, buzzers and LED’s
  • Status is passive, attention is active
  • When something goes wrong you might draw the users attention to something (hence active etc)

Daily stack challenge using Arduino e.g. https://vimeo.com/29710376

  • Attention, the blinking light and display screen blocks
  • Each block has weight, colour differentiates between each other

How can you lead through the interaction in the simplest way?

Knock knock project (simple calculator) https://vimeo.com/60773296

  • Getting attention with sound, providing information with status??
  • Can divide up sections and provide feedback more than one
  • One thing can provide series of information but is also limited as its just the block etc

Enjoyable function is very important!!!!!

Convey emotion, device could get angry or sad…conveying, attaching to our emotion, device is communicating with you…familiar experiences to feedback response to encourage you to pay attention

Storyboarding out your interaction, how interact with components, communicate with a flowchart

  • Carl’s device could detect wrist position and provide feedback
  • Lights provide feedback, informing user about the position, telling you state via the wrist position, communicating not to do an action through colour of light, has a component that taps to get your attention
  • Advises you of incorrect position and provides info to correct it
  • Better feedback by attaching the potentiometer
  • Trying to create proximations

 For A1, I have made a table of my inputs and outputs, what my feedback, attention and status are in simple terms.


Light in the model is used to convey that it's on (through the green LED), the warning lights (2x orange and 1x red LED) and the light to say that the hall effect sensor is in play
Hence light is used to provide feedback, warn the user, its used to draw their 'attention' to the object, to alert the parents, and its used as a status through the 3 stages to inform the intruder that they only have 3 chances

Sound is similar to light, and is used to draw the users attention, the parents to the fact that someone is trying to grap a cookie. It's also used as a status by the sounds, to inform the intruder that it will increase the closer they get and what stage they are at.

Movement is through the model, when it's eyes change colour and throught the tail that needs to be moved into position to turn the model on and off

Motion detector is used as the 'dogs' senses, its the warning glare, that can be seen through the eyes. The detector is also what sets off the visual statuses, it collects the data and passes it on.

Hall effect sensor is used as the key to stopping the alarm, the 'growls'. It draws user's attention, the parent with the key, as they have to tap the key against the sensor to stop it. It also shows feedback and status at the same time to the user through the red flashing light.

The tilt switch sensor provised the user with feedback through the position of the tail and the green LED light shows its status to see if it worked and is on.



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