Feedback, Attention & Status
Feedback, attention and status
From a previous class we were taught what the above mentioned are in relation to our arduinos.
- Feedback – objects immediate reaction to input
- Attention – object communicating with the user that there has been a state change
- Status – output that indicates the object current status
- The same experiences could be created using Arduino components, haptic motors, buzzers and LED’s
- Status is passive, attention is active
- When something goes wrong you might draw the users attention to something (hence active etc)
Daily stack challenge using
Arduino e.g. https://vimeo.com/29710376
- Attention, the blinking light and display screen blocks
- Each block has weight, colour differentiates between each other
How can you lead through the
interaction in the simplest way?
Knock knock project (simple calculator) https://vimeo.com/60773296
- Getting attention with sound, providing information with status??
- Can divide up sections and provide feedback more than one
- One thing can provide series of information but is also limited as its just the block etc
Enjoyable function is very
important!!!!!
Convey emotion, device could get
angry or sad…conveying, attaching to our emotion, device is communicating with
you…familiar experiences to feedback response to encourage you to pay attention
Storyboarding out your
interaction, how interact with components, communicate with a flowchart
- Carl’s device could detect wrist position and provide feedback
- Lights provide feedback, informing user about the position, telling you state via the wrist position, communicating not to do an action through colour of light, has a component that taps to get your attention
- Advises you of incorrect position and provides info to correct it
- Better feedback by attaching the potentiometer
- Trying to create proximations
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